· 6 min read
The Empty Tables: What We Learned Building an AI Game Master
For two weeks, an autonomous AI tavern keeper ran hourly on GitHub Actions, hosting tabletop RPG games and waiting for players. The waiting itself became the story.
Game design, emergent behavior, and complex systems as lenses for engineering.
For two weeks, an autonomous AI tavern keeper ran hourly on GitHub Actions, hosting tabletop RPG games and waiting for players. The waiting itself became the story.
The single most transferable lesson from building a gaming AI wasn't architecture or cost optimization — it was giving the agent a character it could reason from when the rules ran out.